![]() ![]() Their only way out just happens to be a secret hole in the wall of your very prison cell, and to be perfectly honest, they're not in any position to stop you from following along for the ride. The man who runs the whole blasted country is running for his life from shadowy assassins they've already managed to kill his three sons, a huge portion of the Imperial Guard, and even a group of his sworn protectorate, The Blades. But before you can call Johnny Cochran on your time-bending cell phone, the man himself kicks open the door - Emperor Uriel Septim. Lost, forgotten, and completely ambiguous, your poor avatar is doomed to rot until their impending execution deep beneath Cyrodil's Imperial City. It begins, as all TES titles do (did anyone else notice this?) in a prison cell. The Elder Scrolls is one of them, and despite some stumbles brought about by the epic scope, Oblivion dishes out a heaping helping of medieval romp 'n' stomp that will leave you bloodied, battered, breathless, and better for the trip. ![]() ![]() Fewer still are those that manage, each time they come around, to again point out the same strong style, design, and gameplay that make them winners every time. There are few series that not only stand the test of time, but also manage - sometimes by pure accident, sometimes by design - to grab the industry by its hair and shake it about like a rag doll on a stick, pounding into its poor skull that it needs to change while showing it exactly what change needs to come. X360 | X360 Collector's Edition | PC | PC Collector's Edition ![]()
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